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Member
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08-31-2021
, 17:07
Re: [L4D & L4D2] Target Override (2.15a) [09-Jul-2021]
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#89
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I have this problem (with tank mostly):
When player disconnets(also when incapped) tank starts rushing to him to kill even if another survivor is super close to him
"tank"
{
"order" "1,3,5,2,7,8,9" // Preference: Last attacker, Vomited Special Infected, then Vomited Survivors, then Incapped, then normal Survivors.
"pinned" "15"
"incap" "1"
"voms" "0"
"voms2" "0"
"range" "0.0"
"wait" "0.5"
"last" "1"
"safe" "0"
}
Last edited by vikingo12; 08-31-2021 at 17:08.
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