Wow! Very very nice!
Thanks for making this !!!
Is it per-action specific value? :
Quote:
Originally Posted by BHaType
Code:
public Action OnFriendAction( BehaviorAction action, float interval, ActionResult result )
{
...
int target = action.Get(0x34) & 0xFFF;
...
|
Can we know more useful offsets?
PS. Surely, looking forward for l4d1 version.
Nice job!
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