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MasterMind420
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Join Date: Nov 2010
Old 07-10-2018 , 18:29   Re: [L4D2] Pipe bomb affect bot's behavior [BUG]
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i've been slowly working on a somewhat sophisticated bot ai plugin using commandabot...doing so u can have the bots automatically target infected within a certain distance of them. I know this because i use that very method to get them damned stupid bots to immediately hit with melee weapon anything next to them, if there within say a distance of 200 they will move towards them attacking with melee if they're even further out they switch to guns and they shoot at them, switching back to melee if anything gets close enough. Learn how to manipulate commandabot for the bots and you can make them your bitch ;) I started learning how to manipulate them because it always pissed me off they'd just sit there getting hit in the back all the time.

Last edited by MasterMind420; 07-10-2018 at 18:35.
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