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Hoto Cocoa
Senior Member
Join Date: Jun 2018
Location: Somewhere
Old 10-08-2019 , 12:09   Re: Bat's Collection of Stuff
Reply With Quote #5

Code:
"ability4"
	{
		"name"		"ams_doability0"

		// Abilities to Activate
		"arg1"		"boss_config"	// Ability Name
		"arg2"		"shadow93_bosses"	// Plugin Name
		"arg3"		"0"			// Ability Slot
		"arg4"		"0"			// Button Mode
		"arg5"		"1"			// Prevent Normal Activation
		// Requirement to Use Ability
		"arg101"	"1"			// Minimum Alive Players
		"arg102"	"0"			// Maximum Alive Players
		"arg103"	"0.0"			// Minimum Health (Out of 100)
		"arg104"	"0.0"			// Maximum Health (Out of 100)
		"arg105"	"0"			// Minimum Alive Minions
		"arg106"	"0"			// Maximum Alive Minions
		"arg107"	"0"			// Minimum Dead Players
		"arg108"	"0"			// Maximum Dead Players
		"arg109"	"0"			// Minimum Lives Left
		"arg110"	"0"			// Maximum Lives Left

		// Ability Management System
		"arg1001"	"5.0" // delay before first use
		"arg1002"	"10.0" // cooldown
		"arg1003"	"Explode" // name
		"arg1004"	"HSB Explode" // description
		"arg1005"	"100.0" // rage cost
		"arg1006"	"0" // index for ability in the AMS menu

		"plugin_name"	"ff2_doability"
	}
	"ability5"
	{
		"name"	"boss_config"
		"arg1"	"2" // Human Sentry Buster Explosion
		"arg2"	"500.0" // Range
		"arg3"	"2500" // Damage
		"plugin_name" "shadow93_bosses"
	}
It did active the ability but I will cost boss 200% rage.
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