Quote:
Originally Posted by OciXCrom
Using plugins that redundantly precache files is also a common issue.
Many people and plugin makers still don't know that not all files need to be precached.
Player models, client-side sounds, etc, can be precached with precache_generic() that does not count towards the 512 limit.
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This is interesting, I'm using a precache control plugin that disables HL and CZ models/sounds. But I believe that even adding simple things this error will still come.