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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 04-13-2010 , 15:58   Re: [CSS] Weapon Mod
Reply With Quote #5

I have found one error.
I use Super Admin Commands to disarm player entirely all weapons.
So it stand T-position, no weapons and knife.

When try attack/shoot without weapons, plugin print these errors in logs
Code:
L 04/13/2010 - 22:30:49: Info (map "de_dust2") (file "errors_20100413.log")
L 04/13/2010 - 22:30:49: [SM] Native "GetEntPropFloat" reported: Entity -1 (-1) is invalid
L 04/13/2010 - 22:30:49: [SM] Displaying call stack trace for plugin "downloads\weaponmod.smx":
L 04/13/2010 - 22:30:49: [SM]   [0]  Line 1176, weaponmod.sp::OnPostThink()
But maybe this is not big problem if players not play no-weapons
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