Hero Updated:
Code:
* v1.2 - vittu - 9/28/05
* - Minor code clean up and changes.
* - Fixed getting actual grenade id.
* - Fixed pausing of grenade blowing up used for fuse cvar.
* - Fixed grenade touching to only explode on enemy contact.
* - Added view model, so you know when you have a penguin nade.
* - Made a hack job, so multiplier/cooldown will work if nade is paused
* past when nades are supposed to blow. This will likely have bugs.