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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 08-06-2009 , 19:24   [ANY] Tick X Map Fix (3.1, 2015-Jun-28)
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Tick X Map Fix
fix slow/damaging elevators and doors
aka tick100mapfix
Index:

Description:
This plugin can fix elevators and doors that are too slow or damaging the player on a map.

You can also fix maps that have elevators in it that are way to fast, resulting in players falling through the elevator floor.
Requirements:
  • SourceMod 1.5 or higher.


How to report issues:
Please read the 5 latest posts from other users within this thread.
Post within this thread and try to add the following information, it makes it much easier for me to help you and speeds it up:
  1. What game are you running the plugin on. (CSS, HL2DM, TF2, etc...)
  2. The map you discovered your issue.
  3. The server IP (DON'T write or send your rcon password or any other password, if a direct access is needed I will contact you PERSONALLY)!
  4. What the problem is:
    • The server is crashing, lagging, etc.
    • The plugin isn't loading.
    • The plugin isn't working right. (mostly you set one of the configuration variables wrong, please be sure to read it again but don't be scared, just ask if something is unclear and I try to explain and add a better description to this post).
  5. What the server console prints, when you type the following into it without "" (if you can't access the server console directly use HLSW):
    1. "plugin_print"
    2. "meta list"
    3. "sm plugins list"
    4. "sm exts list"
  6. Attach/upload your config file with your post.
  7. Search the latest error log (<moddir>/addons/sourcemod/logs/error_xxxxxx.log) that contains an error about this plugin.

Changelog:

https://github.com/chanz/tickxmapfix/commits/master

Old changelog:

Spoiler

Console/Chat commands:

  • User/player:
    • none.
  • Admin (with ban flag):
    • none
Console variables:
Default for tickrate 100 (its included in the zip file):
PHP Code:
// Sets the speed of all func_door entities that are not elevators on a map.
// Ex: 2.00 means +100% speed
// -
// Default: "2.00"
sm_tickxmapfix_doors_speed "2.00"

// Sets the speed of all func_door entities used as elevators on a map.
// Ex: 1.05 means +5% speed
// -
// Default: "1.05"
sm_tickxmapfix_doors_speed_elevator "1.05"

// Sets the speed of all prop_door entities on a map.
// Ex: 2.00 means +100% speed
// -
// Default: "2.00"
sm_tickxmapfix_doors_speed_prop "2.00"

// Enables or Disables this plugin (1=Enable|0=Disable)
// -
// Default: "1"
// Minimum: "0.000000"
sm_tickxmapfix_enable "1" 

Default for tickrate 66 and 33 (its included in the zip file):
PHP Code:
// Sets the speed of all func_door entities that are not elevators on a map.
// Ex: 2.00 means +100% speed
// -
// Default: "2.00"
sm_tickxmapfix_doors_speed "1.00"

// Sets the speed of all func_door entities used as elevators on a map.
// Ex: 1.05 means +5% speed
// -
// Default: "1.05"
sm_tickxmapfix_doors_speed_elevator "1.00"

// Sets the speed of all prop_door entities on a map.
// Ex: 2.00 means +100% speed
// -
// Default: "2.00"
sm_tickxmapfix_doors_speed_prop "1.00"

// Enables or Disables this plugin (1=Enable|0=Disable)
// -
// Default: "1"
// Minimum: "0.000000"
sm_tickxmapfix_enable "0" 


Important information:

Download:
The provided configuration files are configured to be by default:
  • On at Tickrate 100
  • Off at Tickrate 66
  • Off at Tickrate 33
The settings of tickrate 100 are hard coded defaults in this plugin. This means using a tickrate other than 100, 66 and 33 will result in a new config file, which has the settings like the tickrate 100 setting file.

https://github.com/chanz/tickxmapfix/releases
Index (back to top)
Installation:
  • Extract the zip into your mod folder.

Index (back to top)
Credits:
Thank you Berni
Thank you Brotcrunsher.

Last edited by Chanz; 07-30-2015 at 14:27.
Chanz is offline