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[L4D2] Acid Swipe 1.1
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Cuthbert
Senior Member
Join Date: Nov 2009
03-15-2010 , 15:28 Re: [L4D2] Acid Swipe
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Yeah this is an awesome idea, I'm going to implement it on my server with the values set so that 1 swipe would leads to Survivors taking 10 damage total (including damage from the initial swipe).
I also think the default value (2 swipes for 40 damage) is too high. One attack from a Spitter could leave a Survivor with less than half their health or even incapped, and that would be a pretty jarring experience.
Last edited by Cuthbert; 03-15-2010 at
15:35
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