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[L4D & L4D2] Hats (1.50) [12-Mar-2024]
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
10-16-2019 , 00:53 Re: [L4D & L4D2] Hats (1.17) [10-Sep-2019]
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That whole method needs to change. If the plugin was already off before reaching that map then it should stay off depending on cvar config. Needs another global bool to track when the map is invalid instead of changing the allow cvar.
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