Quote:
Originally Posted by St00ne
Deadchat 1.3 was creating hundreds of such error lines in my error logs:
Do you know what does it come from?
And could it be fixed? I asked on the thread but I had no answer
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Yes, I know why this error happens. This was fixed in my plugin.
Quote:
Originally Posted by St00ne
I liked the deadchat_teamsay binary of this plugin.
If set to 0, dead players can NOT talk with their alive teammates without being read by enemies (by using say_team command).
If set to 1, dead players can talk only with their dead AND ALIVE teammates without being read by enemies (pressing "u", by default), allowing them "ghost chatting" to give indications like "they are in bombsite B" or so...
Of course it's better to play with deadchat_teamsay 0. This way when they press u, deadplayers only talk with dead players of their team (like if plugin was disabled).
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Thanks for your feedback, I added a similar feature in my plugin.
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