View Single Post
Frenzzy
SourceMod Donor
Join Date: Jan 2007
Location: Russia
Old 11-28-2011 , 10:09   Re: [ANY] AllChat (aka DeadChat or ChatAllTalk)
Reply With Quote #6

Quote:
Originally Posted by St00ne View Post
Deadchat 1.3 was creating hundreds of such error lines in my error logs:

Do you know what does it come from?
And could it be fixed? I asked on the thread but I had no answer
Yes, I know why this error happens. This was fixed in my plugin.

Quote:
Originally Posted by St00ne View Post
I liked the deadchat_teamsay binary of this plugin.
If set to 0, dead players can NOT talk with their alive teammates without being read by enemies (by using say_team command).
If set to 1, dead players can talk only with their dead AND ALIVE teammates without being read by enemies (pressing "u", by default), allowing them "ghost chatting" to give indications like "they are in bombsite B" or so...
Of course it's better to play with deadchat_teamsay 0. This way when they press u, deadplayers only talk with dead players of their team (like if plugin was disabled).
Thanks for your feedback, I added a similar feature in my plugin.
__________________
My Plugins: AllChat, GeoLocation
Frenzzy is offline
Send a message via ICQ to Frenzzy Send a message via MSN to Frenzzy Send a message via Skype™ to Frenzzy