Thread: KnifeMug
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 04-13-2007 , 00:45   Re: [PLUGIN] KnifeMug
Reply With Quote #3

It seems so...

But I still think there may be some other issues here and there:

for instance I saw the server giving this error:
Quote:
L 04/12/2007 - 23:21:29: [SM] Native "GetClientUserId" reported: Client 2 is not connected
Which I don't actually think has anything to do with my plugin, though this issue seems to only occur "once in a while", and when dealing with the player_hurt event.

I put that little problem into the "nothing I can do about it" column, and went ahead and released it, because as far as I know, there is nothing I can change in my code to fix it.

Though it always works in player_death.

If there's any bugs anyone else sees please let me know, and if there's any addition to this plugin that people might like please let me know. As far as I know there is little to nothing I can do to optimize this plugin any more than I already have.

Also, suggestion for the "sp.gif" for the file uploader: the official pawn...well...pawn scaled down....maybe on a "piece of paper" for the source, and without said "piece of paper" for compiled (.smx)

Last edited by FlyingMongoose; 04-13-2007 at 00:57.
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