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Thrawn2
Veteran Member
Join Date: Apr 2009
Old 05-17-2010 , 05:14   Re: [TF2] TFDodgeball
Reply With Quote #20

Quote:
Originally Posted by alinayg View Post
Disable respawn so rounds finish.
i think this should be handled in an external plugin. Some people want to use this plugin for koth maps, disabling respawn would break normal gamemodes ;)

kinda offtopic: shouldnt it be possible to turn any normal map into an arena map by adding a corresponding logic entity? if so, then a new plugin should be created which then could be combined with dodgeball, resulting in a no-respawn dodgeball.
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