Quote:
Originally Posted by die_man
I tried change the buttons cvar to 0, but no success.
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I also was meaning to clarify this one, when I introduced the new sm_afk_buttons variable, 0 should be disabled meaning no button changes are checked at all, it would rely solely on the mouse detection working.
If you set that to 1 it should be the same as previous builds, and 5 is the current default. I expect if the mouse detection code is working properly that that would be the primary use method of checking whether someone is AFK and buttons are probably more of a backup system.