Quote:
Originally Posted by v3x
Code:
register_event("CurWeapon", "set_speed", "be", "1=0")
register_event("ResetHUD", "set_abilities", "be")
->
Code:
register_event("CurWeapon", "set_speed", "be")
register_event("ResetHUD", "set_abilities", "b")
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What's the point?
I recommeded him to add that condition - it's a performance tip.
Also as far as i can see he need only alive hud reset.