have fun! enjoy it !
Now like a robot...just can't fire...
and i want to know how to set the upper body.
Code:
/*
AMX MOD X Script
version 0.8
by Enigmaya
developed & tested on cs1.5+amxx1.0
and successful compiled on amxx1.6 .
thanks
**Twilight Suzuka (know how to set animation)
**XxAvalanchexX (answerd me many questions about model's sequence)
**Zenith77 (fix bug,fake player dont float in mid air/fix english :) )
Url:
http://forum.dt-club.net/showthread.php?t=24478
http://forums.alliedmods.net/showthread.php?t=19332
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <amxmisc>
#include <fakemeta>
Description
----------
Creats a Fake Player model
at your origin
with you model
with you view angle
with you action
-----------run(move to you aiming straight )
-----------duck
-----------stand
-----------swim
-----------open out both arm
-----------use default animation
with you gun in your hand.
-----------T glock18,ak47,knife
-----------CT usp,m4a1,knife
can view from the fake player.
when round end,remove all fake players.
report on radar when enemy close the fake-player,and then turn the round to aiming at the enemy and run to him.
if there is no enemy , he will find way be himself.
can run up or down the stairs or slope.
command:
=============
amx_createmoney 1000 <sets the money when player use this ability>
amx_create_enable 1 <Toggles on/off 1 = ON || 0 = OFF >
amx_playermaxcreate 1 <Sets the amount of Fake Players you can create per round >
amx_roundmaxcreate 10 <Sets the amount of Fake Players in this server you can create per round >
user cmd:
amx_create_s < build a static Fake Player where you are>
amx_create_d < build a dynamic Fake Player where you are>
amx_create_b <build a Fake Player on you side(see screenshot )>
say /spycam <view from fake player><if you created more than 1,pass 'E' to see another>
say /fakehelp <show help>
update log:
v0.3 2005 10.16
--add function: view from fake player.
v0.4 2005 10.23
--add function: build a Fake Player on you side, with light and beam.
v0.5 2005 10.29
--add function: report on radar when enemy close the fake-player.
v0.6 2005 10.29
--add function: fake-player could turn the round and run to the enemy.
v0.7 2005 10.29
--add function: show help, (say /fakehelp)
--rework some code.
v0.8 2005 10.30
--add function: dynamic fake-player can find way be himself.no longer through the wall.
--add function: dynamic fake-player can run up or down the stairs or slope.
--add function: when you dead,the dynamic fake-player you created will stop think and run.
*/
ps: my english is very bad. so maybe have some expression is...