AlliedModders Donor
|
10-15-2015
, 15:44
Re: [REQ] CSDM Team Menu
|
#4
|
PHP Code:
#include <amxmodx>
#include <amxmisc>
/** skip autoloading since it's optional */
#define AMXMODX_NOAUTOLOAD
#include <cstrike>
new g_menuPosition[33]
new g_menuPlayers[33][32]
new g_menuPlayersNum[33]
new g_menuOption[33]
new g_menuSettings[33]
new g_menuSelect[33][64]
new g_menuSelectNum[33]
#define MAX_CLCMDS 24
new g_clcmdName[MAX_CLCMDS][32]
new g_clcmdCmd[MAX_CLCMDS][64]
new g_clcmdMisc[MAX_CLCMDS][2]
new g_clcmdNum
new g_coloredMenus
new g_cstrike = 0
new Array:g_bantimes;
new Array:g_slapsettings;
new g_CSTeamNames[3][] = {
"TERRORIST",
"CT",
"SPECTATOR"
}
new g_CSTeamNumbers[3][] = {
"1",
"2",
"6"
}
new g_CSTeamiNumbers[3] = {
1,
2,
6
}
public plugin_natives()
{
set_module_filter("module_filter")
set_native_filter("native_filter")
}
public plugin_init()
{
register_plugin("Players Menu", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("common.txt")
register_dictionary("admincmd.txt")
register_dictionary("plmenu.txt")
register_clcmd("amx_kickmenu", "cmdKickMenu", ADMIN_KICK, "- displays kick menu")
register_clcmd("amx_banmenu", "cmdBanMenu", ADMIN_BAN, "- displays ban menu")
register_clcmd("amx_slapmenu", "cmdSlapMenu", ADMIN_SLAY, "- displays slap/slay menu")
register_clcmd("amx_teammenu", "cmdTeamMenu", ADMIN_LEVEL_A, "- displays team menu")
register_clcmd("amx_clcmdmenu", "cmdClcmdMenu", ADMIN_LEVEL_A, "- displays client cmds menu")
register_menucmd(register_menuid("Ban Menu"), 1023, "actionBanMenu")
register_menucmd(register_menuid("Kick Menu"), 1023, "actionKickMenu")
register_menucmd(register_menuid("Slap/Slay Menu"), 1023, "actionSlapMenu")
register_menucmd(register_menuid("Team Menu"), 1023, "actionTeamMenu")
register_menucmd(register_menuid("Client Cmds Menu"), 1023, "actionClcmdMenu")
g_bantimes = ArrayCreate();
// Load up the old default values
ArrayPushCell(g_bantimes, 0);
ArrayPushCell(g_bantimes, 5);
ArrayPushCell(g_bantimes, 10);
ArrayPushCell(g_bantimes, 15);
ArrayPushCell(g_bantimes, 30);
ArrayPushCell(g_bantimes, 45);
ArrayPushCell(g_bantimes, 60);
g_slapsettings = ArrayCreate();
// Old default values
ArrayPushCell(g_slapsettings, 0); // First option is ignored - it is slay
ArrayPushCell(g_slapsettings, 0); // slap 0 damage
ArrayPushCell(g_slapsettings, 1);
ArrayPushCell(g_slapsettings, 5);
register_srvcmd("amx_plmenu_bantimes", "plmenu_setbantimes");
register_srvcmd("amx_plmenu_slapdmg", "plmenu_setslapdmg");
g_coloredMenus = colored_menus()
new clcmds_ini_file[64]
get_configsdir(clcmds_ini_file, 63)
format(clcmds_ini_file, 63, "%s/clcmds.ini", clcmds_ini_file)
load_settings(clcmds_ini_file)
if (module_exists("cstrike"))
g_cstrike = 1
}
public plmenu_setbantimes()
{
new buff[32];
new args = read_argc();
if (args <= 1)
{
server_print("usage: amx_plmenu_bantimes <time1> [time2] [time3] ...");
server_print(" use time of 0 for permanent.");
return;
}
ArrayClear(g_bantimes);
for (new i = 1; i < args; i++)
{
read_argv(i, buff, charsmax(buff));
ArrayPushCell(g_bantimes, str_to_num(buff));
}
}
public plmenu_setslapdmg()
{
new buff[32];
new args = read_argc();
if (args <= 1)
{
server_print("usage: amx_plmenu_slapdmg <dmg1> [dmg2] [dmg3] ...");
server_print(" slay is automatically set for the first value.");
return;
}
ArrayClear(g_slapsettings);
ArrayPushCell(g_slapsettings, 0); // compensate for slay
for (new i = 1; i < args; i++)
{
read_argv(i, buff, charsmax(buff));
ArrayPushCell(g_slapsettings, str_to_num(buff));
}
}
public module_filter(const module[])
{
if (equali(module, "cstrike"))
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
public native_filter(const name[], index, trap)
{
if (!trap)
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
/* Ban menu */
public actionBanMenu(id, key)
{
switch (key)
{
case 7:
{
/* BEGIN OF CHANGES BY MISTAGEE ADDED A FEW MORE OPTIONS */
++g_menuOption[id]
g_menuOption[id] %= ArraySize(g_bantimes);
g_menuSettings[id] = ArrayGetCell(g_bantimes, g_menuOption[id]);
displayBanMenu(id, g_menuPosition[id])
}
case 8: displayBanMenu(id, ++g_menuPosition[id])
case 9: displayBanMenu(id, --g_menuPosition[id])
default:
{
new player = g_menuPlayers[id][g_menuPosition[id] * 7 + key]
new name[32], name2[32], authid[32], authid2[32]
get_user_name(player, name2, 31)
get_user_authid(id, authid, 31)
get_user_authid(player, authid2, 31)
get_user_name(id, name, 31)
new userid2 = get_user_userid(player)
log_amx("Ban: ^"%s<%d><%s><>^" ban and kick ^"%s<%d><%s><>^" (minutes ^"%d^")", name, get_user_userid(id), authid, name2, userid2, authid2, g_menuSettings[id])
if (g_menuSettings[id]==0) // permanent
{
new maxpl = get_maxplayers();
for (new i = 1; i <= maxpl; i++)
{
show_activity_id(i, id, name, "%L %s %L", i, "BAN", name2, i, "PERM");
}
}
else
{
new tempTime[32];
formatex(tempTime,sizeof(tempTime)-1,"%d",g_menuSettings[id]);
new maxpl = get_maxplayers();
for (new i = 1; i <= maxpl; i++)
{
show_activity_id(i, id, name, "%L %s %L", i, "BAN", name2, i, "FOR_MIN", tempTime);
}
}
/* ---------- check for Steam ID added by MistaGee --------------------
IF AUTHID == 4294967295 OR VALVE_ID_LAN OR HLTV, BAN PER IP TO NOT BAN EVERYONE */
if (equal("4294967295", authid2)
|| equal("HLTV", authid2)
|| equal("STEAM_ID_LAN", authid2)
|| equali("VALVE_ID_LAN", authid2))
{
/* END OF MODIFICATIONS BY MISTAGEE */
new ipa[32]
get_user_ip(player, ipa, 31, 1)
server_cmd("addip %d %s;writeip", g_menuSettings[id], ipa)
}
else
{
server_cmd("banid %d #%d kick;writeid", g_menuSettings[id], userid2)
}
server_exec()
displayBanMenu(id, g_menuPosition[id])
}
}
return PLUGIN_HANDLED
}
displayBanMenu(id, pos)
{
if (pos < 0)
return
get_players(g_menuPlayers[id], g_menuPlayersNum[id])
new menuBody[512]
new b = 0
new i
new name[32]
new start = pos * 7
if (start >= g_menuPlayersNum[id])
start = pos = g_menuPosition[id] = 0
new len = format(menuBody, 511, g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, "BAN_MENU", pos + 1, (g_menuPlayersNum[id] / 7 + ((g_menuPlayersNum[id] % 7) ? 1 : 0)))
new end = start + 7
new keys = MENU_KEY_0|MENU_KEY_8
if (end > g_menuPlayersNum[id])
end = g_menuPlayersNum[id]
for (new a = start; a < end; ++a)
{
i = g_menuPlayers[id][a]
get_user_name(i, name, 31)
if (is_user_bot(i) || (access(i, ADMIN_IMMUNITY) && i != id))
{
++b
if (g_coloredMenus)
len += format(menuBody[len], 511-len, "\d%d. %s^n\w", b, name)
else
len += format(menuBody[len], 511-len, "#. %s^n", name)
} else {
keys |= (1<<b)
if (is_user_admin(i))
len += format(menuBody[len], 511-len, g_coloredMenus ? "%d. %s \r*^n\w" : "%d. %s *^n", ++b, name)
else
len += format(menuBody[len], 511-len, "%d. %s^n", ++b, name)
}
}
if (g_menuSettings[id])
len += format(menuBody[len], 511-len, "^n8. %L^n", id, "BAN_FOR_MIN", g_menuSettings[id])
else
len += format(menuBody[len], 511-len, "^n8. %L^n", id, "BAN_PERM")
if (end != g_menuPlayersNum[id])
{
format(menuBody[len], 511-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else
format(menuBody[len], 511-len, "^n0. %L", id, pos ? "BACK" : "EXIT")
show_menu(id, keys, menuBody, -1, "Ban Menu")
}
public cmdBanMenu(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
g_menuOption[id] = 0
if (ArraySize(g_bantimes) > 0)
{
g_menuSettings[id] = ArrayGetCell(g_bantimes, g_menuOption[id]);
}
else
{
// should never happen, but failsafe
g_menuSettings[id] = 0
}
displayBanMenu(id, g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}
/* Slap/Slay */
public actionSlapMenu(id, key)
{
switch (key)
{
case 7:
{
++g_menuOption[id]
g_menuOption[id] %= ArraySize(g_slapsettings);
g_menuSettings[id] = ArrayGetCell(g_slapsettings, g_menuOption[id]);
displaySlapMenu(id, g_menuPosition[id]);
}
case 8: displaySlapMenu(id, ++g_menuPosition[id])
case 9: displaySlapMenu(id, --g_menuPosition[id])
default:
{
new player = g_menuPlayers[id][g_menuPosition[id] * 7 + key]
new name2[32]
get_user_name(player, name2, 31)
if (!is_user_alive(player))
{
client_print(id, print_chat, "%L", id, "CANT_PERF_DEAD", name2)
displaySlapMenu(id, g_menuPosition[id])
return PLUGIN_HANDLED
}
new authid[32], authid2[32], name[32]
get_user_authid(id, authid, 31)
get_user_authid(player, authid2, 31)
get_user_name(id, name, 31)
if (g_menuOption[id])
{
log_amx("Cmd: ^"%s<%d><%s><>^" slap with %d damage ^"%s<%d><%s><>^"", name, get_user_userid(id), authid, g_menuSettings[id], name2, get_user_userid(player), authid2)
show_activity_key("ADMIN_SLAP_1", "ADMIN_SLAP_2", name, name2, g_menuSettings[id]);
} else {
log_amx("Cmd: ^"%s<%d><%s><>^" slay ^"%s<%d><%s><>^"", name, get_user_userid(id), authid, name2, get_user_userid(player), authid2)
show_activity_key("ADMIN_SLAY_1", "ADMIN_SLAY_2", name, name2);
}
if (g_menuOption[id])
user_slap(player, (get_user_health(player) > g_menuSettings[id]) ? g_menuSettings[id] : 0)
else
user_kill(player)
displaySlapMenu(id, g_menuPosition[id])
}
}
return PLUGIN_HANDLED
}
displaySlapMenu(id, pos)
{
if (pos < 0)
return
get_players(g_menuPlayers[id], g_menuPlayersNum[id])
new menuBody[512]
new b = 0
new i
new name[32], team[4]
new start = pos * 7
if (start >= g_menuPlayersNum[id])
start = pos = g_menuPosition[id] = 0
new len = format(menuBody, 511, g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, "SLAP_SLAY_MENU", pos + 1, (g_menuPlayersNum[id] / 7 + ((g_menuPlayersNum[id] % 7) ? 1 : 0)))
new end = start + 7
new keys = MENU_KEY_0|MENU_KEY_8
if (end > g_menuPlayersNum[id])
end = g_menuPlayersNum[id]
for (new a = start; a < end; ++a)
{
i = g_menuPlayers[id][a]
get_user_name(i, name, 31)
if (g_cstrike)
{
if (cs_get_user_team(i) == CS_TEAM_T)
{
copy(team, 3, "TE")
}
else if (cs_get_user_team(i) == CS_TEAM_CT)
{
copy(team, 3, "CT")
} else {
get_user_team(i, team, 3)
}
} else {
get_user_team(i, team, 3)
}
if (!is_user_alive(i) || (access(i, ADMIN_IMMUNITY) && i != id))
{
++b
if (g_coloredMenus)
len += format(menuBody[len], 511-len, "\d%d. %s\R%s^n\w", b, name, team)
else
len += format(menuBody[len], 511-len, "#. %s %s^n", name, team)
} else {
keys |= (1<<b)
if (is_user_admin(i))
len += format(menuBody[len], 511-len, g_coloredMenus ? "%d. %s \r*\y\R%s^n\w" : "%d. %s * %s^n", ++b, name, team)
else
len += format(menuBody[len], 511-len, g_coloredMenus ? "%d. %s\y\R%s^n\w" : "%d. %s %s^n", ++b, name, team)
}
}
if (g_menuOption[id])
len += format(menuBody[len], 511-len, "^n8. %L^n", id, "SLAP_WITH_DMG", g_menuSettings[id])
else
len += format(menuBody[len], 511-len, "^n8. %L^n", id, "SLAY")
if (end != g_menuPlayersNum[id])
{
format(menuBody[len], 511-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else
format(menuBody[len], 511-len, "^n0. %L", id, pos ? "BACK" : "EXIT")
show_menu(id, keys, menuBody, -1, "Slap/Slay Menu")
}
public cmdSlapMenu(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
g_menuOption[id] = 0
if (ArraySize(g_slapsettings) > 0)
{
g_menuSettings[id] = ArrayGetCell(g_slapsettings, g_menuOption[id]);
}
else
{
// should never happen, but failsafe
g_menuSettings[id] = 0
}
displaySlapMenu(id, g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}
/* Kick */
public actionKickMenu(id, key)
{
switch (key)
{
case 8: displayKickMenu(id, ++g_menuPosition[id])
case 9: displayKickMenu(id, --g_menuPosition[id])
default:
{
new player = g_menuPlayers[id][g_menuPosition[id] * 8 + key]
new authid[32], authid2[32], name[32], name2[32]
get_user_authid(id, authid, 31)
get_user_authid(player, authid2, 31)
get_user_name(id, name, 31)
get_user_name(player, name2, 31)
new userid2 = get_user_userid(player)
log_amx("Kick: ^"%s<%d><%s><>^" kick ^"%s<%d><%s><>^"", name, get_user_userid(id), authid, name2, userid2, authid2)
show_activity_key("ADMIN_KICK_1", "ADMIN_KICK_2", name, name2);
server_cmd("kick #%d", userid2)
server_exec()
displayKickMenu(id, g_menuPosition[id])
}
}
return PLUGIN_HANDLED
}
displayKickMenu(id, pos)
{
if (pos < 0)
return
get_players(g_menuPlayers[id], g_menuPlayersNum[id])
new menuBody[512]
new b = 0
new i
new name[32]
new start = pos * 8
if (start >= g_menuPlayersNum[id])
start = pos = g_menuPosition[id] = 0
new len = format(menuBody, 511, g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, "KICK_MENU", pos + 1, (g_menuPlayersNum[id] / 8 + ((g_menuPlayersNum[id] % 8) ? 1 : 0)))
new end = start + 8
new keys = MENU_KEY_0
if (end > g_menuPlayersNum[id])
end = g_menuPlayersNum[id]
for (new a = start; a < end; ++a)
{
i = g_menuPlayers[id][a]
get_user_name(i, name, 31)
if (access(i, ADMIN_IMMUNITY) && i != id)
{
++b
if (g_coloredMenus)
len += format(menuBody[len], 511-len, "\d%d. %s^n\w", b, name)
else
len += format(menuBody[len], 511-len, "#. %s^n", name)
} else {
keys |= (1<<b)
if (is_user_admin(i))
len += format(menuBody[len], 511-len, g_coloredMenus ? "%d. %s \r*^n\w" : "%d. %s *^n", ++b, name)
else
len += format(menuBody[len], 511-len, "%d. %s^n", ++b, name)
}
}
if (end != g_menuPlayersNum[id])
{
format(menuBody[len], 511-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else
format(menuBody[len], 511-len, "^n0. %L", id, pos ? "BACK" : "EXIT")
show_menu(id, keys, menuBody, -1, "Kick Menu")
}
public cmdKickMenu(id, level, cid)
{
if (cmd_access(id, level, cid, 1))
displayKickMenu(id, g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}
/* Team menu */
public actionTeamMenu(id, key)
{
switch (key)
{
case 7:
{
g_menuOption[id] = (g_menuOption[id] + 1) % (g_cstrike ? 3 : 2);
displayTeamMenu(id, g_menuPosition[id])
}
case 8: displayTeamMenu(id, ++g_menuPosition[id])
case 9: displayTeamMenu(id, --g_menuPosition[id])
default:
{
new player = g_menuPlayers[id][g_menuPosition[id] * 7 + key]
new authid[32], authid2[32], name[32], name2[32]
get_user_name(player, name2, 31)
get_user_authid(id, authid, 31)
get_user_authid(player, authid2, 31)
get_user_name(id, name, 31)
log_amx("Cmd: ^"%s<%d><%s><>^" transfer ^"%s<%d><%s><>^" (team ^"%s^")", name, get_user_userid(id), authid, name2, get_user_userid(player), authid2, g_menuOption[id] ? "TERRORIST" : "CT")
show_activity_key("ADMIN_TRANSF_1", "ADMIN_TRANSF_2", name, name2, g_CSTeamNames[g_menuOption[id] % 3]);
if (g_cstrike)
{
if (is_user_alive(player))
{
new deaths = cs_get_user_deaths(player)
user_kill(player, 1)
cs_set_user_deaths(player, deaths)
}
// This modulo math just aligns the option to the CsTeams-corresponding number
cs_set_user_team(player, (g_menuOption[id] % 3) + 1)
cs_reset_user_model(player)
} else {
new limit_setting = get_cvar_num("mp_limitteams")
set_cvar_num("mp_limitteams", 0)
engclient_cmd(player, "jointeam", g_CSTeamNumbers[g_menuOption[id] % 2])
engclient_cmd(player, "joinclass", "1")
set_cvar_num("mp_limitteams", limit_setting)
}
displayTeamMenu(id, g_menuPosition[id])
}
}
return PLUGIN_HANDLED
}
displayTeamMenu(id, pos)
{
if (pos < 0)
return
get_players(g_menuPlayers[id], g_menuPlayersNum[id])
new menuBody[512]
new b = 0
new i, iteam
new name[32], team[4]
new start = pos * 7
if (start >= g_menuPlayersNum[id])
start = pos = g_menuPosition[id] = 0
new len = format(menuBody, 511, g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, "TEAM_MENU", pos + 1, (g_menuPlayersNum[id] / 7 + ((g_menuPlayersNum[id] % 7) ? 1 : 0)))
new end = start + 7
new keys = MENU_KEY_0|MENU_KEY_8
if (end > g_menuPlayersNum[id])
end = g_menuPlayersNum[id]
for (new a = start; a < end; ++a)
{
i = g_menuPlayers[id][a]
get_user_name(i, name, 31)
if (g_cstrike)
{
iteam = _:cs_get_user_team(i)
if (iteam == 1)
{
copy(team, 3, "TE")
}
else if (iteam == 2)
{
copy(team, 3, "CT")
}
else if (iteam == 3)
{
copy(team, 3, "SPE");
iteam = 6;
} else {
iteam = get_user_team(i, team, 3)
}
} else {
iteam = get_user_team(i, team, 3)
}
if ((iteam == g_CSTeamiNumbers[g_menuOption[id] % (g_cstrike ? 3 : 2)]) || (access(i, ADMIN_IMMUNITY) && i != id))
{
++b
if (g_coloredMenus)
len += format(menuBody[len], 511-len, "\d%d. %s\R%s^n\w", b, name, team)
else
len += format(menuBody[len], 511-len, "#. %s %s^n", name, team)
} else {
keys |= (1<<b)
if (is_user_admin(i))
len += format(menuBody[len], 511-len, g_coloredMenus ? "%d. %s \r*\y\R%s^n\w" : "%d. %s * %s^n", ++b, name, team)
else
len += format(menuBody[len], 511-len, g_coloredMenus ? "%d. %s\y\R%s^n\w" : "%d. %s %s^n", ++b, name, team)
}
}
len += format(menuBody[len], 511-len, "^n8. %L^n", id, "TRANSF_TO", g_CSTeamNames[g_menuOption[id] % (g_cstrike ? 3 : 2)])
if (end != g_menuPlayersNum[id])
{
format(menuBody[len], 511-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else
format(menuBody[len], 511-len, "^n0. %L", id, pos ? "BACK" : "EXIT")
show_menu(id, keys, menuBody, -1, "Team Menu")
}
public cmdTeamMenu(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
g_menuOption[id] = 0
displayTeamMenu(id, g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}
/* Client cmds menu */
public actionClcmdMenu(id, key)
{
switch (key)
{
case 7:
{
++g_menuOption[id]
g_menuOption[id] %= g_menuSelectNum[id]
displayClcmdMenu(id, g_menuPosition[id])
}
case 8: displayClcmdMenu(id, ++g_menuPosition[id])
case 9: displayClcmdMenu(id, --g_menuPosition[id])
default:
{
new player = g_menuPlayers[id][g_menuPosition[id] * 7 + key]
new flags = g_clcmdMisc[g_menuSelect[id][g_menuOption[id]]][1]
if (is_user_connected(player))
{
new command[512], authid[32], name[32], userid[32]
copy(command, charsmax(command), g_clcmdCmd[g_menuSelect[id][g_menuOption[id]]])
get_user_authid(player, authid, 31)
get_user_name(player, name, 31)
num_to_str(get_user_userid(player), userid, 31)
replace(command, charsmax(command), "%userid%", userid)
replace(command, charsmax(command), "%authid%", authid)
replace(command, charsmax(command), "%name%", name)
if (flags & 1)
{
server_cmd("%s", command)
server_exec()
} else if (flags & 2)
client_cmd(id, "%s", command)
else if (flags & 4)
client_cmd(player, "%s", command)
}
if (flags & 8)
displayClcmdMenu(id, g_menuPosition[id])
}
}
return PLUGIN_HANDLED
}
displayClcmdMenu(id, pos)
{
if (pos < 0)
return
get_players(g_menuPlayers[id], g_menuPlayersNum[id])
new menuBody[512]
new b = 0
new i
new name[32]
new start = pos * 7
if (start >= g_menuPlayersNum[id])
start = pos = g_menuPosition[id] = 0
new len = format(menuBody, 511, g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, "CL_CMD_MENU", pos + 1, (g_menuPlayersNum[id] / 7 + ((g_menuPlayersNum[id] % 7) ? 1 : 0)))
new end = start + 7
new keys = MENU_KEY_0|MENU_KEY_8
if (end > g_menuPlayersNum[id])
end = g_menuPlayersNum[id]
for (new a = start; a < end; ++a)
{
i = g_menuPlayers[id][a]
get_user_name(i, name, 31)
if (!g_menuSelectNum[id] || (access(i, ADMIN_IMMUNITY) && i != id))
{
++b
if (g_coloredMenus)
len += format(menuBody[len], 511-len, "\d%d. %s^n\w", b, name)
else
len += format(menuBody[len], 511-len, "#. %s^n", name)
} else {
keys |= (1<<b)
if (is_user_admin(i))
len += format(menuBody[len], 511-len, g_coloredMenus ? "%d. %s \r*^n\w" : "%d. %s *^n", ++b, name)
else
len += format(menuBody[len], 511-len, "%d. %s^n", ++b, name)
}
}
if (g_menuSelectNum[id])
len += format(menuBody[len], 511-len, "^n8. %s^n", g_clcmdName[g_menuSelect[id][g_menuOption[id]]])
else
len += format(menuBody[len], 511-len, "^n8. %L^n", id, "NO_CMDS")
if (end != g_menuPlayersNum[id])
{
format(menuBody[len], 511-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else
format(menuBody[len], 511-len, "^n0. %L", id, pos ? "BACK" : "EXIT")
show_menu(id, keys, menuBody, -1, "Client Cmds Menu")
}
public cmdClcmdMenu(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
g_menuSelectNum[id] = 0
for (new a = 0; a < g_clcmdNum; ++a)
if (access(id, g_clcmdMisc[a][0]))
g_menuSelect[id][g_menuSelectNum[id]++] = a
g_menuOption[id] = 0
displayClcmdMenu(id, g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}
load_settings(szFilename[])
{
if (!file_exists(szFilename))
return 0
new text[256], szFlags[32], szAccess[32]
new a, pos = 0
while (g_clcmdNum < MAX_CLCMDS && read_file(szFilename, pos++, text, 255, a))
{
if (text[0] == ';') continue
if (parse(text, g_clcmdName[g_clcmdNum], 31, g_clcmdCmd[g_clcmdNum], 63, szFlags, 31, szAccess, 31) > 3)
{
while (replace(g_clcmdCmd[g_clcmdNum], 63, "\'", "^""))
{
// do nothing
}
g_clcmdMisc[g_clcmdNum][1] = read_flags(szFlags)
g_clcmdMisc[g_clcmdNum][0] = read_flags(szAccess)
g_clcmdNum++
}
}
return 1
}
If any one is willing to help, this is the plugin that is for Admin Team Menu can someone edit this for CSDM, so when we transfer players, they dont spawn as playing normal cs, they get spawned right away, as CSDM mod does, cuz in this Admin TEAM MENU (DEFAULT) 1 players, are stayed dead, and dont get spawned cuz in CSDM their are no rounds, i want someone to fix it for CSDM , so they get spawned right away when we move them, and when they die in game they get spawned right away like a CSDM game play, not as normal cs.
Please help someone.
Thanks
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