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Server Lags when there are 15+ Players
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
10-04-2020 , 13:26 Re: Server Lags when there are 15+ Players
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You maybe hit max bandwidth limit, I say maybe because you haven't tell, which
sys_ticrate
you run and what rates.
Pure guess. I assume now, if you run 100 updates.
Packet size 400 Bytes X 100 updates = 40 000 B/sec per player
40 KB/s * 15 players = 600 KB/s
600 KB/s * 8 = 4800 Kbps
4.8 Mbps
So, you can try limit players max rate:
sv_maxrate 40000
sv_minrate 30000
- this however cause choke to players when there is much action on server.
Another way is drop your updaterate:
66 updates X packet size 400 Bytes = 26400 B/sec per player
26.4 KB/s * 15 players = 396 KB/s
396 KB/s * 8 = 3168 Kbps
3.168 Mbps
So
sv_maxrate 0
sv_minrate 30000
sv_maxupdaterate 66
sv_minupdaterate 30
If you change rates, you should change map so players reconnect to server and server capped rates start working.
CPU could be another reason, why lag start but... try easier thing first.
Bacardi
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