Quote:
Originally Posted by Silvers
This function is called by: sv_stop_music <name of gamesound music> which sends the usermessage "MusicCmd" to stop. This sigs for L4D2 only. Suprised it doesn't break without wildcard compared to 2017 binary.
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I'm not sure if sv_stop_music will dispatch it to everyone, if so you may need to hook MusicCmd usermessage and strip away all other clients if you use that method maybe.
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