This plugin generates conflicts with this plugin:
Extended Map configs
Overwrite values that you defined in
Extended Map configs plugin.
The problem occurs, after restarting a round, the values previously defined in
Extended Map configs are restored to the default values of the others plugins established in their respective *.cfg
Example:
[L4D2] Healing Gnome
In l4d2_gnome.cfg you can establish this cvar to:
l4d2_gnome_safe "1"
And in mapconfig\maps\c1m1_hotel.cfg of the
Extended Map configs plugin
l4d2_gnome_safe "0"
So when you restart the round, the gnome appears, when it shouldn't.