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[TF2] Teleporter Trap Suppression 0.2 (10/01)
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
01-08-2010 , 19:08 Re: [TF2] Teleporter Trap Suppression 0.1 (07/01)
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What about building an entrance near your exit so you can get up to a ledge. You could build the entrance at spawn but some people dont do that. Is there a way to do this so it knows where spawn is and limit it to an area around spawns?
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