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Experience
Junior Member
Join Date: Sep 2006
Location: Moscow, Russia
Old 12-18-2021 , 02:14   Re: [CS:GO] WarMod [BFG] <20.06.24.1348, 24-Jun-2020>
Reply With Quote #1759

Found a problem. Yes, tickrate cannot be switched by warmod. It just created gamemode_competitive_server.cfg in cfg folder with:
sv_mincmdrate 64
sv_minupdaterate 64
and it was executed after other configs in gamemodes.txt section:
"exec" "gamemode_competitive_server.cfg"
My server was configured to force 128 tickrate for clients independently from client's configs.
So when i've fixed values in this cfg, everything became fine!
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Last edited by Experience; 12-18-2021 at 02:20.
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