Originally Posted by bl4nk
Only the first two are needed, the third isn't necessary for this to work, and might be the cause of the respawn bug.
bl4nk, you're right, AreTeamsUnbalanced wasn't needed at all
.If the player is alive, they won't be balanced, right? I don't think CalculateTeamBalanceScore would be required, if the player is reported as alive.
By the way, I now have a forward for sourcepawn coded in, and the respawn bug is fixed. All I need to do is figure out why I always get "file not found" errors when trying to compile on Windows and fix them >.<