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Holy_Lion
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Join Date: May 2018
Old 05-10-2018 , 12:33   Re: [L4D2] Nauseating Boomer
Reply With Quote #28

Quote:
Originally Posted by ricksfishin View Post
Solved... Removed new Handle:ConfigFile = LoadGameConfigFile(GAMEDATA_FILENAME);
Replaced with ConfigFile = LoadGameConfigFile(GAMEDATA_FILENAME);
Added new Handle:ConfigFile = INVALID_HANDLE;


Tried gamedata from, noxious smoker, and spitter, supergirl just to check.

L 04/16/2018 - 143:01: SourceMod error session started
L 04/16/2018 - 143:01: Info (map "c1m1_hotel") (file "errors_20180416.log")
L 04/16/2018 - 143:01: [SM] Error parsing gameconfig file "/usr/local/games/left4dead2/1301546/108.61.125.67:27035/left4dead2/left4dead2/addons/sourcemod/gamedata/L4D2_ViciousPlugins.txt":
L 04/16/2018 - 143:01: [SM] Error 1 on line 0, col 0: Stream failed to open
L 04/16/2018 - 143:01: [SM] Exception reported: Unable to open L4D2_ViciousPlugins: File could not be opened: No such file or directory
L 04/16/2018 - 143:01: [SM] Blaming: L4D2 Nauseating Boomer.smx
L 04/16/2018 - 143:01: [SM] Call stack trace:
L 04/16/2018 - 143:01: [SM] [0] LoadGameConfigFile
L 04/16/2018 - 143:01: [SM] [1] Line 294, C:\Users\Rick's\Desktop\Desktop sourcemod\sourcemod\scripting\L4D2 Nauseating Boomer.sp::OnPluginStart
L 04/16/2018 - 143:01: [SM] Unable to load plugin "L4D2 Nauseating Boomer.smx": Error detected in plugin startup (see error logs)
L 04/16/2018 - 143:06: Error log file session closed.
Change the line in L4D2 Nauseating Boomer.sp
static const String: GAMEDATA_FILENAME [] = "L4D2_ViciousPlugins";
on
static const String: GAMEDATA_FILENAME [] = "l4d2_viciousplugins";
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