View Single Post
FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 05-08-2004 , 20:11  
Reply With Quote #8

changing
Code:
public plugin_init() {         register_plugin("Awp Map Control","0.1.5","f117bomb")     register_cvar("amx_awpmap_noshoot","5.0")      new mapname[33]     get_mapname(mapname,32)     awpmap = equali(mapname,"awp_map") ? true : false     if(awpmap)   {          register_event("RoundTime", "Round_Time", "bc")         register_event("Damage", "damage_msg", "b", "2!0", "3=0", "4!0")     }     return PLUGIN_CONTINUE }
to
Code:
public plugin_init() {         register_plugin("Awp Map Control","0.1.5","f117bomb")     register_cvar("amx_awpmap_noshoot","5.0")          new mapname[33]     get_mapname(mapname,32)     if(equal(mapname,"awp_",3))   {          register_event("RoundTime", "Round_Time", "bc")         register_event("Damage", "damage_msg", "b", "2!0", "3=0", "4!0")     }     else if(equal(mapname,"awm_",3))   {          register_event("RoundTime", "Round_Time", "bc")         register_event("Damage", "damage_msg", "b", "2!0", "3=0", "4!0")     }     return PLUGIN_CONTINUE }

should make it work for any map beginning with awp_ or awm_ (yes there are some) I THINK that should work

it also removes the need for the bool variable awpmap up at the top of the plugin I believe.
this line
Code:
new bool:awpmap
__________________
Please do NOT PM for support.

Only ask for support in plugin threads.

TunedChaos.com - Precision Tuned Game Servers
FlyingMongoose is offline