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Mr. Zero
Veteran Member
Join Date: Jun 2009
Location: Denmark
Old 12-16-2009 , 03:10   Re: [L4D2] Round All Talk
Reply With Quote #8

Quote:
Originally Posted by untalented893 View Post
Will there be a notification to players about this plugin?
It prints out "[SM] All Talk Enabled!" upon round end or when ever you enables all talk.
Besides that it also uses sounds.

If you wish to change the text or the sound you will have to open the script file and change the following lines: (line 7 to 11)
Code:
#define ALLTALKMSG_TAG			"\x04[SM]\x01"
#define ALLTALKMSG_ENABLE 		"All Talk Enabled!"
#define ALLTALKMSG_DISABLE 		"All Talk Disabled!"
#define ALLTALKSND_ENABLE		"ui/menu_enter05.wav"
#define ALLTALKSND_DISABLE		"ui/pickup_misc42.wav"
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