try with
PHP Code:
AddAmbientSoundHook(view_as<AmbientSHook>(OnNormalSoundPlayed));
public Action OnNormalSoundPlayed(int clients[64], int &numClients, char sample[PLATFORM_MAX_PATH], int &entity, int &channel, float &volume, int &level, int &pitch, int &flags)
{
if (0 < entity <= MaxClients)
{
if(StrContains(sample, "weapons/knife/knife_hit") != -1)
{
StopSound(entity, SNDCHAN_STATIC, sample);
EmitSoundToAll("weapons/ak47/ak47_01.wav");
return Plugin_Stop;
}
}
return Plugin_Continue;
}