View Single Post
Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 10-02-2019 , 21:59   Re: [L4D & L4D2] Prototype Grenades (1.0) [03-Oct-2019]
Reply With Quote #2

Amazing work Silvers, as always.

Some suggestions (I'm not creative for names):
*Gravity -> changes temporary the gravity of zombies/clients inside the area
*Extinguisher -> Removes fire from the ground (when allowed to)
*Slow -> Makes the movement temporary slower inside the area (don't know if the freeze already does that)
*Bile -> makes all zombies/clients temporary biled inside the area
*Glowing -> Makes all zombies/clients inside the area temporary glow

Not related, to the plugin, but I always thought that would be amazing a "Tornado" of tank rock

Also, in the config section would be nice to be able to select more than 1 type of grenade in the "nade" config, e.g. having the same effect enabled for molotov and pipe (you could use the same flag concept as in "stocks")
add which target should the "negative effects" be applied (zombie only, or human survivors also)
and maybe another cvar to allow the grenade type to be randomly chosen on pickup, instead of through a menu

Anyway, this is just some ideas, your work is a 11/10.

Thanks for the share, keep it up to reach the 100 count.
__________________
Marttt is offline