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sphinx
Senior Member
Join Date: Jun 2005
Location: E.U. / localhost
Old 11-10-2018 , 13:42   Re: 200 tick with 66 tick player rate IDEAS
Reply With Quote #9

players fps must be >= server tickrate for smooth play and good reg.
otherwise there will be much interpolation on players side.
it is hard to believe that all players on a 200 tickrate server will sustain at least 200 fps all the time with cl_updaterate 200 and cl_cmdrate 200.
moreover, 200 fps is pretty useless on a 60 fps display.
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