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.raM
Junior Member
Join Date: Dec 2017
Location: Dust2
Old 11-09-2018 , 00:49   Re: 200 tick with 66 tick player rate IDEAS
Reply With Quote #2

Source runs best at 100 tick i wouldnt go over it, i was messing around with 200+ tick and it is useless since css cl_updaterate is locked client side no way to unlock it without hooking up (even that is questionable), there is no real benefit it running 200 tick you ll just waste resources...also u ll have bugged doors,props and breakables...
There is really no point in running 200 tick, i would avoid that seriously lol. I ran once at 500 ticks with 12 players so we all went to oblivion once cpu reached 98% ;)

to run 33 just specify -tickrate 33 and lock rates server side on 33

sv_minrate 33000
sv_minupdaterate 33.0
sv_maxupdaterate 33.0
sv_mincmdrate 33.0
sv_maxcmdrate 33.0

there is one more that locks cmd rate difference i forgot, but it is not really necess...

Last edited by .raM; 11-09-2018 at 00:51.
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