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[L4D2] Riot Cop (and Fallen Survivor) Head Shot (Version 1.3, 2014 Oct 5)
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dcx2
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Join Date: Sep 2011
01-06-2012 , 18:48 Re: [L4D2] Riot Cop (and Fallen Survivor) Head Shot (Version 1.0, 2012 Jan 6)
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I saw damage and inflictor are both passed by reference into TraceAttack, but modifying them did not have any effect at all. I guess TraceAttack is called after the damage would have been done. It just doesn't work without TakeDamage.
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