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Half-Life GunGame
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
01-11-2019 , 19:25 Re: Half-Life GunGame
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// draw 3 next levels in hud
// if(!playersData[id][PLAYER_BOT])
// Draw_LevelsInHud(id,3) // TODO: cvar ?
The original suggestion should have done it. Sorry about that. I failed to copy the recompile properly.
I did make a couple other adjustments like put skips in. That speeds up the game by reducing levels. Windows pops after so many levels was initial bug. The Windows player was able to play all the rounds with recompile and skips added. I am retrying with icon back to 1. The non-standard mapchooser I coded into the plugin and it is working fine now too. Thank you.
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