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wyxls
Junior Member
Join Date: Jul 2010
Location: China
Old 02-18-2020 , 04:11   Re: [L4D2] LAST BOSS
Reply With Quote #146

Quote:
Originally Posted by Ernecio View Post
Hi All Updated under the new declarations of SourceMod 1.10, cleared all warnings of obsolete functions (SM 1.10),
Added support for Left 4 Dead 1/2
Thanks for the extend work. May i ask a question?

If I want both lastboss and your plugin work together, I should "set sm_lbex_enable_finale" to 1 and load both of them. Is that right?

By the way, I accidentally found some mistakes in your sourcecode.

1.line 230
Code:
sm_lbex_speed_type08 = CreateConVar("sm_lbex_speed_type07", 	"0.9", 	"Tank Type-08[LAZY]:Speed", FCVAR_NOTIFY);
should it be?
Code:
sm_lbex_speed_type08 = CreateConVar("sm_lbex_speed_type08", 	"0.9", "Tank Type-08[RAIBES]:Speed", FCVAR_NOTIFY);
2.line 531 & line 550 comments
Code:
/* Type-07[RABIES] */

/* Type-08[BOMBARD] */
should it be?
Code:
/* Type-08[RABIES] */

/* Type-09[BOMBARD] */

Last edited by wyxls; 02-18-2020 at 04:12.
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