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Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 11-20-2017 , 07:51   Re: [L4D & L4D2] Anti-Speedrunner System (v8.0, 11-19-2017)
Reply With Quote #24

Quote:
Originally Posted by Crasher_3637 View Post
I only get those errors when I use "sm plugins list" or reload the plugin itself when not on a map. How did you get those?

Edit: Also those errors have been around since 6.0 due to the anti-spam check I added for saferoom doors.
I got that error buy changing l4d_ass_keyman "0" but If I change it in the sp file and recompile it I don't get that error.
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