This is a
known issue for L4D1/2 games.
Looks like I managed to find a solution:
Write in RCON:
Then start the profiler:
Code:
sm prof start vprof
It will not crash anymore.
To stop the profiler:
Dump it to console.log (useful together with -debug -condebug srcds startup options):
Finally, disable the profiler via RCON:
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