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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 11-14-2017 , 10:29   Re: [L4D & L4D2] Anti-Speedrunner System
Reply With Quote #7

Quote:
Originally Posted by NgBUCKWANGS View Post
Hey,

I'm not into these types of plugins because the balance at getting it right is extremely delicate but I'd like to offer a suggestion. Please never teleport real players to a bot. The other day I was playing with a friend that had a plugin similar to this and the campaign broke the bots nav. In other words, the bots would get stuck and it almost kept us from progressing because we kept getting teleported back to the stuck bots.

Also, adding all those spoiler tags in your main post is a bit much.
I was thinking of scenarios like that last night so I am actually going to change how the Teleportation system works in the next update. There are other things that also needed to be changed anyway.

As for the spoiler tags, I just wanted to provide users drop-downs so that my post isn't so many feet long, though I do see what you mean by "a bit much."
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