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Kamikaze
Senior Member
Join Date: Mar 2004
Location: Butler, PA
Old 10-30-2004 , 13:10  
Reply With Quote #10

Ok I guess that setting does work, nm about that.

I am getting this runtime error in my logs:

L 10/30/2004 - 05:57:45: [AMXX] Native error in "entity_get_int" on line 123 (file "mp5_mod.sma").
L 10/30/2004 - 05:57:45: [Engine] Invalid player 1 (not in-game)

Here's the code on line 123:

Code:
if (entity_get_int(id, EV_INT_button) & IN_ATTACK2)
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