View Single Post
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-26-2022 , 06:19   Re: [L4D & L4D2] Prototype Grenades (1.43) [02-Feb-2022]
Reply With Quote #186

Quote:
Originally Posted by Wizards View Post
Excuse me, Could anyone help me this error "CUtlLinkedList overflow! (exhausted index range)".
This error appeared when I was playing the last map of Dark Canival chapter. Some type of Grenades was explode immediate (at the place that i stood, maybe on the stage) while i just threw them (they haven't even hit the ground yet).
And when i try to throw some other grenade, then error appears like the picture attached. many things is disapear
How can i fix that?
p.s: sorry my bad english
Do you know which grenade caused this?



Quote:
Originally Posted by sonic155 View Post
the { Auto Machine }from this ~ https://forums.alliedmods.net/showth...316070&page=16 ~ [Skills-V2.3.zip ] offen blocks players from shooting there guns and if used with ~ https://forums.alliedmods.net/showthread.php?p=2668632 ~ [Prototype Grenades] if the grenade has trigger on hit then the Machine blocks it and forces it to fall to the floor at the player's feet the hit box of the Machine stops the throw
on another note the hitbox is being mistaken by tanks as they try to climb the Machine if said Machine is on the player
Fix must come from the other plugin since this happens with stock grenades also.



Quote:
Originally Posted by thewintersoldier97 View Post
Can I somehow config this so players get a random type (in the set of pre-determine one) every time they pick up a grenade without the need to manually choose it through command and menu?
Yes, see the "preferences" keyvalue in the data config.
__________________

Last edited by Silvers; 04-26-2022 at 06:20.
Silvers is offline