View Single Post
Sandervraun
Senior Member
Join Date: May 2019
Location: Denmark
Old 05-25-2020 , 01:49   Re: [ANY] Saysounds (Redux)
Reply With Quote #57

Hello. I need help. My server printed this in console, and crashed the server when I connected.. Please help.

Quote:
L 05/25/2020 - 07:44:14: World triggered "Round_Start"
PutClientInServer: no info_player_start on level
Inserted trigger_teleport with no model
L 05/25/2020 - 07:44:14: "Valentino Devincy<10><STEAM_1:0:4745399><>" entered the game
L 05/25/2020 - 07:44:14: Valentino Devincy's credits have changed by 74242. Reason: Amount of credits when the player joined
L 05/25/2020 - 07:44:14: [saysounds.smx] Ivalid flag detected: 9
L 05/25/2020 - 07:44:14: [saysounds.smx] Ivalid flag detected: 9
L 05/25/2020 - 07:44:14: [saysounds.smx] Ivalid flag detected: :
L 05/25/2020 - 07:44:14: [Say Sounds Log] played saysounds/hi.mp3
L 05/25/2020 - 07:44:15: [SM] Exception reported: Native is not bound
L 05/25/2020 - 07:44:15: [SM] Blaming: speclist.smx
L 05/25/2020 - 07:44:15: [SM] Call stack trace:
L 05/25/2020 - 07:44:15: [SM] [0] BfWriteByte
L 05/25/2020 - 07:44:15: [SM] [1] Line 195, speclist.sp::Timer_UpdateHudHint
My Saysounds.cfg
Quote:
// ############################################# ############################################# ########
// ############################## Saysounds example config ##########################################
// ############################################# ############################################# ########
// # Soundfiles have to be placed relative to your game/mod "sound" folder. #
// # Example: cstrike/sound/mysound.mp3 or dod/sound/myfolder/mysound.mp3 #
// # "file" "mysound.mp3" or "file" "myfolder/mysound.mp3" #
// # If you run a pure server (sv_pure = 1) you should create an extra folder for your sounds #
// # so you don't have to whitelist your whole "sound" folder. #
// # Whitelisting is done in the "pure_server_whitelist.txt" file located in the "hl2" folder. #
// # Example: sound\myfolder\... allow_from_disk #
// # Don't forget to change the map after you've added something to your pure_server_whitelist.txt #
// # For more infos on pure servers visit http://developer.valvesoftware.com/wiki/Pure_Servers #
// ############################################# ############################################# ########

"Sound Combinations"
{
// #### Join/Exit Sounds ####
"JoinSound" // Sound to play when a player Joins the server
{
"file" "saysounds/hi.mp3"
"admin" "0"
"text" "" // Message to display if a client joins the server
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 1)
"volume" "0.2" // Specify volume for this specific sound
}
"ExitSound"
{
"file" "saysounds/bye.mp3"
"admin" "0"
"etext" "" // Message to display if a client leaves the server
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 0)
"volume" "0.2" // Specify volume for this specific sound
}
"STEAM_0:0:162897364" // trigger for specific STEAM ID
{
"file" "saysounds/hi.mp3" // name of sound to play when joining
"exit" "saysounds/bye.mp3" // name of sound to play when leaving
"text" "" // Message to display if this client joins the server
"etext" "" // Message to display if this client leaves the server
"admin" "0"
"volume" "0.2" // Specify volume for this specific sound
}
"STEAM_1:0:4745399" // trigger for specific STEAM ID
{
"file" "saysounds/hi.mp3" // name of sound to play when joining
"exit" "saysounds/bye.mp3" // name of sound to play when leaving
"text" "" // Message to display if this client joins the server
"etext" "" // Message to display if this client leaves the server
"admin" "0"
"volume" "0.2" // Specify volume for this specific sound
}
// #### Say Sounds ####
"doh" // Minimum configuration for sounds
{
"file" "misc/doh.wav" // This will set all other options to default values
}
"steam" // Word trigger
{
"file" "saysounds/walleo.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
"admin" "1" // 1 is admin only, 0 is anyone (defaults is 0)
"delay" "5" // will delay the sound by 5 seconds (max delay 60 seconds)
"adult" "1" // will announce the sound as ADULT SOUND, hide it from the sounds menu, block the chat output (defaults is 0)
"text" "" // Message to display for this sound
"download" "1" // 1 to download the sounds, 0 to not download (default is 1)
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"oof" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/oof.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
}
"skid" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/poop1.mp3" // name of the 1st option, can also be "file1"
"file2" "saysounds/poop2.mp3" // name of the 2nd option
"file3" "saysounds/poop3.mp3"
"count" "3" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"Allahhuakbar" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/allahhuakbar1.mp3" // name of the 1st option, can also be "file1"
"file2" "saysounds/allahhuakbar2.mp3" // name of the 2nd option
"file3" "saysounds/allahhuakbar4.mp3"
"file4" "saysounds/allahhuakbar5.mp3"
"file5" "saysounds/allahhuakbar10.mp3"
"file6" "saysounds/allahhuakbar11.mp3"
"file7" "saysounds/allahhuakbar12.mp3"
"file8" "saysounds/allahhuakbar15.mp3"
"file9" "saysounds/allahhuakbar16.mp3"
"file10" "saysounds/allahhuakbar17.mp3"
"file11" "saysounds/allahhuakbar18.mp3"
"file12" "saysounds/allahhuakbar19.mp3"
"file13" "saysounds/allahhuakbar21.mp3"
"count" "13" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
}
"dintellyde" // Word trigger to randomly select 1 of multiple sounds
{
"file" "dintel_bury.wav" // name of the 1st option, can also be "file1"
"file2" "dintel_chicken.wav" // name of the 2nd option
"file3" "dintel_respawn.wav"
"file4" "dintel_football.wav"
"count" "4" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z"
}
// #### KARAOKE ####
"somesong" // Word trigger for Karaoke
{
"file" "misc/somesong.wav"
"karaoke" "somesong.cfg" // name of config file for karaoke lyrics
}
// ####FernFerret####
// ####Action Sounds####
// New Section showing how to use Action Sounds Extention
// New Parameters:
// - actiononly If this variable is set to 1, the sound cannot be
// played by a menu or a client typing
// - action If the action filled in here is performed, the sound will play
// - param The best way to think of param is "Play Sound if [ACTION] with [PARAM]"
// * Some examples are Flag events**, or weapons***
// - prob The probability of a sound playing, if you want a sound to play 20% of the time
// * the fill in prob as ".2" or the percentage divided by 100
// - playto Play kill events to clients/teams
// * attacker - plays the sound to the attacker
// * victim - plays the sound to the victim
// * both - plays the sound to the attacker and the victim
// * ateam - plays the sound to the attacker team
// * vteam - plays the sound to the victim team
// - Some examples:
//
"/rocket" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/rocket.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"countdown" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/Countdown.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"lookatthisdude" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/lookatthisdude.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"ohnonono" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/ohnonono.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"sorrybro" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/sorrybro.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"stoplying" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/stoplying.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"tada" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/tada.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"telefon" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/telefon.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"brb" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/brb.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
}
"hej" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/hej.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
}
"imgay" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/imgay.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"itsonlyagame" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/itsonlyagame.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
}
"kylling" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/kylling.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
}
"letsgo" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/letsgo.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
}
"nej" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/no.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
}
"pacman" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/pacman.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"prut" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/prut.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"pussy" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/pussy.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
}
"rakaka" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/rakaka.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"sadallahhuakbar" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/sadallahhuakbar.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"samfundstaber" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/samfundstaber.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"scare" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/scare1.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"scarescream" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/scare2.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"uhoh" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/uhoh.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"yallah" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/yallah.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"yallah2" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/yallah2.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
"flags" "s" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"ja" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/ja.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.2" // Specify volume for this specific sound
}
"panjabi" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/panjabi.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.3" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"uha" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/uha.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "1.0" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"smasker" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/smasker.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "1.0" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"sadviolin" // Word trigger to randomly select 1 of multiple sounds
{
"file" "saysounds/sadviolin.mp3" // name of the 1st option, can also be "file1"
"count" "1" // number of sounds (default is 1)
"volume" "0.1" // Specify volume for this specific sound
"flags" "z" // only clients with either the "a" or the "o" flag will be able to play that sound
}

}
Sandervraun is offline