View Single Post
lay295
Senior Member
Join Date: Sep 2013
Old 05-22-2017 , 12:14   Re: [ANY] Stealth Revived (18/05/17)
Reply With Quote #16

Quote:
Originally Posted by Chaosxk View Post
SetTransmit stops sending all data to the other client, SendProxy will send a fake value to m_hObserverTarget prop to only the player that is being spectated so it shouldn't mess with the client itself/other clients that isn't being spectated by the client. I never tested it with SetTransmit but if it works and doesn't break anything then i guess it's okay.
It doesn't stop sending it to all other clients, you can make it stop sending information to only the person he's spectating. It's just a suggestion to remove a possibly unneeded extension. I have been using this method for a few weeks and have not noticed any side-effects.
__________________

lay295 is offline