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Benoist3012
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Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 10-25-2016 , 13:29   Re: Get Player Current Speed (velocity?) or how to detect movement?
Reply With Quote #4

Quote:
Originally Posted by Nursik View Post
but i never said HU was used only in TF2. I just said i don't think many not tf2 coders know about it, since they use other netprops to change speed in the game and it's different.
Well
Quote:
Originally Posted by Nursik View Post
because i think only tf2 coders know what is HU.
This was kind of confusing, but anyway glad I helped you.
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