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KoMiKoZa
Senior Member
Join Date: Dec 2017
Location: Thy old times.
Old 01-16-2019 , 08:29   Re: [L4D2] Saferoom Naps: Spawn Next Map With 50 HP
Reply With Quote #5

Quote:
Originally Posted by ShineKia View Post
After we take a saferoom nap, at the next chapter those who have had hp below 50 solid, would have 50 solid but the HUD is kinda bug
With some great help from Dragokas, I present Saferoom Naps 2.0:

Differences from the original:
  • Fixed graphical hp bugs.
  • Removed all temporary-health-related variables. Temporary hp will no longer be saved (it's a nap after all!).
  • Saved 3 original cvars:
  1. SafeRoomNaps_CanWeUseCustomValue
  2. SafeRoomNaps_CustomSaferoomHealth
  3. SafeRoomNaps_RemoveBlackAndWhite
Attached Files
File Type: smx SaferoomNaps2_0.smx (5.6 KB, 524 views)
File Type: sp Get Plugin or Get Source (SafeRoomNaps2_0.sp - 455 views - 2.7 KB)
File Type: inc SetHealthStock.inc (904 Bytes, 501 views)

Last edited by KoMiKoZa; 01-16-2019 at 08:46. Reason: Added .inc and precompiled .smx
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