Quote:
Originally Posted by Chdata
Eh, I tried setting HighestUpgradeLevel and UpgradeLevel to 3 during player_builtobject, but it didn't change my dispenser or teleporters in such a way that you can upgrade them to level 4. And infact, I couldn't make them level 4 by setting UpgradeLevel.
I tried making a level 4 minisentry too, but haven't tried it on normal sentry yet.
I was hoping to make a level 4 dispenser [gives overheal] and level 4 teleporter [gives TFCond_SpeedBuffAlly]
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The last time I worked on this, a couple years ago, there were no level 4 anything. My plugin faked level 4 or 5 by increasing the attributes but setting m_iUpgradeLevel to 3. I seem to recall that using values > 3 caused odd things to happen. I also was unable to get teleporters or dispensers to work without having to pick them up and put them back down.