Quote:
Originally Posted by Chdata
What exactly happens if you set a sentry's level to "4"?
Can you not do this with dispensers and teleporters? The stocks block that.
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It builds a level 3 sentry with more health, rockets and ammo than a regular level 3 sentry.
Level 5 sets the health, rocket and ammo to the max amounts.
At least I think that's what it does after looking through the code, I have been working a bazillion hours so I have not had time to work on this or play a game in a couple of years
Here are the amounts of Shells(Ammo), Rockets and Health for the various levels.
Code:
// Max Sentry Ammo for Level: mini, 1, 2, 3, max
stock const TF2_MaxSentryShells[] = { 150, 100, 120, 144, 255 };
stock const TF2_MaxSentryRockets[] = { 0, 0, 0, 20, 63 };
stock const TF2_SentryHealth[] = { 100, 150, 180, 216, 8191 };