Thread: set_es question
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jok
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Join Date: Sep 2013
Old 03-10-2014 , 14:27   set_es question
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Is it possible to set both the player transparent, and have a glowing shell? I made it to work thogether but, the player's glow was fading in and out every moment.

I used this for transparecy:
set_es( State, ES_RenderAmt, 255 ); // Amount
set_es( State, ES_RenderMode, kRenderTransAdd );

I've tried using it in FM_AddToFullPack forward, but it just didn't run smoothly together.

Thanks in advance.

Last edited by jok; 03-10-2014 at 14:38.
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