Thread
:
[CS:GO] How to cover a material to an entity
View Single Post
backwards
AlliedModders Donor
Join Date: Feb 2014
Location: USA
08-06-2020 , 21:43 Re: [CS:GO] How to cover a material to an entity
#
4
no way to do this in source engine without recompiling the model with new materials (unless you're in gmod, which isn't supported by sourcemod)
*edit* you might be able to use temp entity ("Entity Decal")'s to place decals on entitys, however this might not be too useful if it can't achieve the effect you are looking for
__________________
I highly recommend joining the
SourceMod Discord Server
for real time support.
Last edited by backwards; 08-07-2020 at
01:55
.
backwards
View Public Profile
Send a private message to backwards
Find More Posts by backwards