Thread: TF2: AddTime
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Paria
Junior Member
Join Date: Nov 2007
Old 05-04-2008 , 09:58   Re: TF2: AddTime
Reply With Quote #10

cp maps have their own game timer entities in the map that will limit the maximum round time limit, i.e if blue team caps the middle and then quickly caps the 4th point the total round timer will not exceed the value set within the map, in the case of granary i'd guess its probably 10 minutes.

i dont think you can override the game timer entities in the map which control the maximum allowed time per round.

Last edited by Paria; 05-04-2008 at 10:00.
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