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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 03-07-2006 , 10:50  
Reply With Quote #5

This plugin is completely different from nemod. I haven't looked through fysh's code, but I believe he caught the weapon info as it was being loaded by the game and changed it. That means any change is applied to every weapon of that type (deagle, m4a1, etc.).

This plugin uses the basic sourcemm/sourcehook functionality to catch the game's requests to trace an attack on a player and modifies that and to catch the game's request to a weapon for the maximum run speed.

This method will allow me to apply different damage/speed modifiers for different players, but it will not allow me to change accuracy, ammo, etc.

Isn't there a cvar to change max ammo?
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