Advanced Weapon Tracers .: Description :. This plugin shows bullet traces. .: Features :. - Ability to enable/disable tracers for weapon categories :HandGuns Shotguns Smgs Riffles Snipers - Ability to hide tracers when weapons are silenced - Multi traces on shotguns and on 'bursted' weapons - Players can disabled tracers with toggle say command : /tracers ! Note that plugin have to be compiled with PER_PLAYER_SETTINGS defined .: Command :. say /tracersPlayer ability to toggle tracers .: Cvars :. amx_tracers < 1|0 >Enable / Disable the plugin amx_trace_handguns < 1|0 >Enable / Disable tracers on hand guns amx_trace_shotguns < 1|0 >Enable / Disable tracers on shot guns amx_trace_smgguns < 1|0 >Enable / Disable tracers on smgs amx_trace_riffleguns < 1|0 >Enable / Disable tracers on riffles amx_trace_snipeguns < 1|0 >Enable / Disable tracers on snipers amx_trace_hide_silen < 1|0 >1 : hide tracers on silenced weapons0 : don't hide tracers on silenced weapons amx_trace_hltv < 1|0 >If per player settings enabled, set to 1 to show tracers to HLTVs amx_trace_laser_color < RRRGGGBBB >Laser version only, set color of tracer .: Modules :. Cstrike Fakemeta Hamsandwich .: Credits :. Hide silen weapons traces idea from axn metamod plugin. Laser version : XxAvalanchexX for his snippet .: ChangeLog :. Code: /* * v1.3.0 (21jun2009) * - rewritten the whole plugin for better shot place detection * * v1.2.0 (17mar2008) * -now hook traceline forward to get the exact (at least more accurate) bullet trace * * v1.1.2 (13mar2008) * -removed famas multi-tracers * * v1.1.1 (23jan2008) * -fixed error when silenced m4 made burst tracers * * v1.1 * -changed message_begin with EngFunc_MessageBegin to avoid changing floats into integers * -made some strings as const * -replaced 'if statments' with 'switch statements' in PlaybackEvent forward * -tmp is now considered as a silent weapon (can be disabled by commenting #define TMP_IS_A_SILENCED_WEAPON) * -added command 'say /tracers' so player can switch on/off tracers (can be disabled by commenting #define PER_PLAYER_SETTINGS) * -cvar amx_trace_hltv, so tracers are sent to HLTV (if #define PER_PLAYER_SETTINGS is commented, tracers are always sent to HLTVs) * -added public cvar * * v1.0 First Release */ +12000dl
say /tracersPlayer ability to toggle tracers
Player ability to toggle tracers
Enable / Disable the plugin
Enable / Disable tracers on hand guns
Enable / Disable tracers on shot guns
Enable / Disable tracers on smgs
Enable / Disable tracers on riffles
Enable / Disable tracers on snipers
1 : hide tracers on silenced weapons
0 : don't hide tracers on silenced weapons
If per player settings enabled, set to 1 to show tracers to HLTVs
Laser version only, set color of tracer
/* * v1.3.0 (21jun2009) * - rewritten the whole plugin for better shot place detection * * v1.2.0 (17mar2008) * -now hook traceline forward to get the exact (at least more accurate) bullet trace * * v1.1.2 (13mar2008) * -removed famas multi-tracers * * v1.1.1 (23jan2008) * -fixed error when silenced m4 made burst tracers * * v1.1 * -changed message_begin with EngFunc_MessageBegin to avoid changing floats into integers * -made some strings as const * -replaced 'if statments' with 'switch statements' in PlaybackEvent forward * -tmp is now considered as a silent weapon (can be disabled by commenting #define TMP_IS_A_SILENCED_WEAPON) * -added command 'say /tracers' so player can switch on/off tracers (can be disabled by commenting #define PER_PLAYER_SETTINGS) * -cvar amx_trace_hltv, so tracers are sent to HLTV (if #define PER_PLAYER_SETTINGS is commented, tracers are always sent to HLTVs) * -added public cvar * * v1.0 First Release */