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Sazpaimon
Member
Join Date: Apr 2008
Old 08-18-2012 , 23:55   Re: [TF2] MvM Auto-lock Server (v1.1)
Reply With Quote #15

Quote:
Originally Posted by lucasdidur View Post
There is a bug when use Connect, if player connect, currentplayers++, but when disconnect there no currentplayers--
It also resets currentplayers to 0 when the map changes, and doesn't increment it when the existing players rejoin.

Also OnClientPreConnectEx should be OnClientPreConnect, so users don't have to use the snapshot version of Connect.
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